Category: Sim Archive

Experiments in Sim technology

From the Sim Archive

I’ve been messing about with creating VR toys in Unity 5 for Cardboard (or Plastic as I now have 😉 ). It’s really good fun building something in Blender, hoiking it over to Unity, then wombling around it in VR. Lots and lots of fun to be had. I was thinking about writing up my […]